Trigonometry Behind Penultimate Units

The connectors at each end of a Penultimate unit can only fold at fixed angles. For example, pentagonal connectors can only connect with other units at 108° angles. Unlike PHiZZ or Shell units, Penultimate units cannot be stretched to form different polygonal faces.

The following analysis will only make sense if you are already familiar with how to fold penultimate units.

Breakdown of Penultimate Unit Angles

The main idea is that ∠BCX in the diagram must be the interior angle measure of our desired polygon. (Observe that triangle BCX is the main body of the piece, and anything to the right of line CX is inserted into another piece. Point C will be the vertex of the angle.) Using standard trigonometric tools and an origami axiom, we may construct the angles that we need by pure folding.

Axiom #3 of the Huzita-Hatori Axioms states that given two lines, there is a fold that places the first line onto the second line. We will use the fact that this fold is the angle bisector of the original two lines.

Below are the angle calculations for several common angles.

Triangle. Unfortunately, this is only a very good approximation:

     ∠BCX=∠BCE/2

       =(180°-∠BCA-∠DCE)/2

       =(180°-arctan(1/2)-3/4(45°))/2

       ≈59.84°

       ≈60°

(There is a simple sequence of folds to get an EXACT 60° angle, but it is impractical because it creates creases on the visible body. Can you figure out the sequence? Click this page for a hint.)

Triangle piece diagram

Square. Very clean. Without doing any trigonometric computation, we can get exactly 90 degrees:

     ∠BCX=∠BCE+∠XCE

       =∠ACE/2+∠DCE/2

       =180°/2

       =90°

Square piece diagram

Pentagon. This is also only a close approximation:

     ∠BCX=180°-∠BCA-∠DCX

       =180°-arctan(1/2)-45°

       ≈108.43°

       ≈108°

(In theory, an exact 108° angle can be created using pure folds. However, it is very impractical here. If you're interested, see this page.)

Pentagon piece diagram

Hexagon. Same as the triangle, but without the ÷2 at the end:

     ∠BCX=180°-∠BCA-∠DCX

       =180°-arctan(1/2)-3/4(45°)

       ≈119.68°

       ≈120°

(An exact 120° angle can be created using the 60° construction plus one additional step of reflecting it across the 90° mark using a fold.)

Hexagon piece diagram

Design Your Own Pieces

Using similar ideas as above, you can fold a lot more than these four simple regular polygons. Keep in mind that the larger the angle, the smaller the inserting flap (triangle DCX), so any angle greater than 135° (regular octagon) will be too unstable to use in practice.

Here's an example to get started. The rhombic dodecahedron is a solid consisting of 12 rhombic faces with length-to-width ratio √2:1. Consider the acute angle of this specific rhombus, which I designed my own piece for:

Acute angle of the rhombus. The desired angle is exactly 2arctan(1/√2), or ≈70.53°. The idea is to bisect the top-right 45° angle twice and then fold inwards, much like the triangle.

     ∠BCX=∠BCE/2

       =(180°-∠BCA-∠DCE)/2

       =(180°-arctan(1/2)-1/4(45°))/2

       ≈71.09°

       ≈2arctan(1/√2)°

Rhombic dodecahedron piece diagram

(Note: Clever inside folds are required before this piece can be used in practice, just like the triangle variant. I'll leave the details as an exercise.)

The obtuse angle of the same rhombus is 180°-2arctan(1/√2)≈109.47°, which can be approximated using the pentagon piece. Exact angles are possible but impractical to implement onto the Penultimate unit.